* Multiple flat 3D textured objects these appear to have been exported from MCX as MDLs Inspection in MCX ('normal' import mode) and via Scruffyduck's BGL2XML of your ' static scenery object' file: in older versions of MCX G-Poly WizardįYI: A ground object anomaly is reported by users of MCX' (older) G-Poly Wizard if " Group Polygons 500 Meters" is checkedĪFAIK, that was recently 'fixed' by Arno you should now try re-importing / converting your source files into MCX' (Dev.Rel). * " Group Polygons 500 Meters" may- or may not- be a basis for the ground object display anomalies you describe in your OP above. * G-Poly Altitudes at 0.00 AGL aligns with an airport flatten Altitude at 230.124 Meters \UKLR-Rivne\UKLR\scenery\ UKLR_ADEP4_AP_GP.bgl Inspection in MCX G-Poly Wizard of your ' G-Poly' file: The above airport-specific CVX objects would not be a basis for ground object display anomalies you describe in your OP above. Guid= (Large divided highway with road signs and generic signs and large billboards and median barrier and middle lights) Name=Airport_Backgrounds_Flatten_ExcludeAutoGen Airport Backgrounds (FSX) - Flatten + ExcludeAutoGen NOTE: CVX Object types are documented in:
\UKLR-Rivne\UKLR\scenery\ UKLR_ADEP4_AP_CVX.bgl Inspection in SDK TMFViewer and via Patrick Germain's Cv圎xtractor of your CVX vector BGL file: The above airport-specific XML objects would not be a basis for ground object display anomalies you describe in your OP above. * Altitude for ARP, RWYs and T-WAYs match the 'central' airport flatten Altitude at 230.124 Meters \UKLR-Rivne\UKLR\scenery\ UKLR_ADEP4_AP.bgl Inspection in ADE v1.76x of your 'Airport' file:
Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course. Questions about airport design can be posted in the FS2020 airport design forum.Questions about aircraft design can be posted in the Aircraft design forum.Either post them in the subforum of the modelling tool you use or in the general forum if they are general. Questions about making 3D assets can be posted in the 3D asset design forum.Tag FS2020 specific questions with the MSFS2020 tag.So therefore we would like to ask you all to use the following guidelines when posting your questions: But having all questions about FS2020 in one forum becomes a bit messy. it sets the terrasync server to pull from sourceforge so no NAPTR lookup is needed.Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. The OP could try adding the following to their launcher additional settings.
flags: qr rd ra QUERY: 1, ANSWER: 5, AUTHORITY: 0, ADDITIONAL: 1 >HEADER<<- opcode: QUERY, status: NOERROR, id: 47128 only contains NAPTR records AFAIKĬode: Select all dig -t naptr +ttl Host would be better to use to determine an IP of a domain name. Could it be something changed(prolly a hardcoded URL) since 2018.3.4? I am running next and there it works and picks one of the available terrasync hosts. Ping: : No address associated with hostname FlugHund wrote in Wed 2:02 pm: Code: Select all ping